Uses of Class
heronarts.lx.LXDeviceComponent
Package
Description
Core LX engine and component functionality.
Layer components that mutate existing buffers with standardized enable/disable.
Utility abstraction for values that vary over time.
Core classes for procedural animation.
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Uses of LXDeviceComponent in heronarts.lx
Modifier and TypeFieldDescriptionstatic final Comparator<Class<? extends LXDeviceComponent>>
LXDeviceComponent.DEVICE_CATEGORY_NAME_SORT
Modifier and TypeMethodDescriptionprotected LXDeviceComponent
LXDeviceComponent.resetRemoteControls()
Modifier and TypeMethodDescriptionprotected LXLayeredComponent
LXLayeredComponent.setBuffer
(LXDeviceComponent component) ModifierConstructorDescriptionprotected
LXLayer
(LX lx, LXDeviceComponent buffer) protected
LXLayeredComponent
(LX lx, LXDeviceComponent component) -
Uses of LXDeviceComponent in heronarts.lx.command
Modifier and TypeFieldDescriptionprotected final LXCommand.ComponentReference<LXDeviceComponent>
LXCommand.Device.RemoteControls.device
protected final LXCommand.ComponentReference<LXDeviceComponent>
LXCommand.Device.RemoteControls.device
ModifierConstructorDescriptionClearRemoteControls
(LXDeviceComponent device) SetRemoteControls
(LXDeviceComponent device, LXListenableNormalizedParameter[] remoteControls) -
Uses of LXDeviceComponent in heronarts.lx.dmx
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Uses of LXDeviceComponent in heronarts.lx.effect
Modifier and TypeClassDescriptionclass
class
class
class
class
Class to represent an effect that may be applied to the color array.static class
Placeholder pattern for when a class is missingclass
LXModelEffect<T extends LXModel>
Deprecated.No longer recommended, does not play nicely with dynamic models and view selectionclass
class
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Uses of LXDeviceComponent in heronarts.lx.effect.audio
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Uses of LXDeviceComponent in heronarts.lx.effect.color
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Uses of LXDeviceComponent in heronarts.lx.effect.image
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Uses of LXDeviceComponent in heronarts.lx.effect.midi
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Uses of LXDeviceComponent in heronarts.lx.midi.surface
Modifier and TypeMethodDescriptionFocusedDevice.getDevice()
Returns the device presently focused, if anyModifier and TypeMethodDescriptionvoid
FocusedDevice.Listener.onDeviceFocused
(LXDeviceComponent device) -
Uses of LXDeviceComponent in heronarts.lx.modulator
Modifier and TypeMethodDescriptionvoid
FocusedPatternControls.onDeviceFocused
(LXDeviceComponent device) -
Uses of LXDeviceComponent in heronarts.lx.pattern
Modifier and TypeClassDescriptionclass
class
Deprecated.class
LXModelPattern<T extends LXModel>
Deprecated.No longer recommended, does not play nicely with dynamic models and view selectionclass
A pattern is the core object that the animation engine uses to generate colors for all the points.static class
Placeholder pattern for when a class is missing -
Uses of LXDeviceComponent in heronarts.lx.pattern.audio
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Uses of LXDeviceComponent in heronarts.lx.pattern.color
Modifier and TypeClassDescriptionclass
class
class
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Uses of LXDeviceComponent in heronarts.lx.pattern.form
Modifier and TypeClassDescriptionclass
class
class
class
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Uses of LXDeviceComponent in heronarts.lx.pattern.image
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Uses of LXDeviceComponent in heronarts.lx.pattern.strip
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Uses of LXDeviceComponent in heronarts.lx.pattern.test
Modifier and TypeClassDescriptionclass
Braindead simple test pattern that iterates through all the nodes turning them on one by one in fixed order. -
Uses of LXDeviceComponent in heronarts.lx.pattern.texture
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Uses of LXDeviceComponent in heronarts.lx.script
ModifierConstructorDescriptionLXScriptEngine
(LXDeviceComponent device, LXScriptEngine.DeviceAdapter adapter) -
Uses of LXDeviceComponent in heronarts.lx.snapshot
Modifier and TypeMethodDescriptionprotected void
LXSnapshot.addDeviceView
(LXSnapshot.ViewScope scope, LXDeviceComponent device) -
Uses of LXDeviceComponent in heronarts.lx.studio
Modifier and TypeMethodDescriptionLXStudio.UI.instantiateDeviceControls
(LXDeviceComponent device) -
Uses of LXDeviceComponent in heronarts.lx.studio.ui.browser
Modifier and TypeMethodDescriptionprotected UIItemList.Section
UIComponentManager.getCategorySection
(Class<? extends LXDeviceComponent> cls) -
Uses of LXDeviceComponent in heronarts.lx.studio.ui.device
Modifier and TypeMethodDescriptionvoid
UIDeviceControls.Default.buildDeviceControls
(LXStudio.UI ui, UIDevice uiDevice, LXDeviceComponent device) void
UIDeviceControls.Placeholder.buildDeviceControls
(LXStudio.UI ui, UIDevice uiDevice, LXDeviceComponent device) -
Uses of LXDeviceComponent in heronarts.lx.studio.ui.modulation
ModifierConstructorDescriptionUIDeviceModulator
(LXStudio.UI ui, LXDeviceComponent device, LXModulator modulator) -
Uses of LXDeviceComponent in heronarts.lx.studio.ui.pattern
Modifier and TypeMethodDescriptionstatic void
UIScriptPattern.buildDeviceControls
(LXStudio.UI ui, UIDevice uiDevice, String type, LXDeviceComponent device, LXScriptEngine engine) -
Uses of LXDeviceComponent in heronarts.lx.studio.ui.performance
ModifierConstructorDescriptionUIPerformanceDevice
(UI ui, LXDeviceComponent device, boolean isAux)