Package heronarts.glx.ui
Class UI2dContext
java.lang.Object
heronarts.glx.ui.UIEventHandler
heronarts.glx.ui.UIObject
heronarts.glx.ui.UI2dComponent
heronarts.glx.ui.UI2dContainer
heronarts.glx.ui.UI2dContext
- All Implemented Interfaces:
UIContainer,UILayer,LXLoopTask,Iterable<UIObject>
- Direct Known Subclasses:
LXStudio.UI.MainContext,UI2dScrollContext,UILoading,UIRestrictions
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Nested Class Summary
Nested classes/interfaces inherited from class heronarts.glx.ui.UI2dContainer
UI2dContainer.ArrowKeyFocus, UI2dContainer.Layout, UI2dContainer.PositionNested classes/interfaces inherited from class heronarts.glx.ui.UI2dComponent
UI2dComponent.Scissor, UI2dComponent.Scissored, UI2dComponent.UIDragReorder -
Field Summary
Fields inherited from class heronarts.glx.ui.UI2dContainer
bottomPadding, childSpacingX, childSpacingY, leftPadding, rightPadding, topPaddingFields inherited from class heronarts.glx.ui.UI2dComponent
borderRoundingBottomLeft, borderRoundingBottomRight, borderRoundingTopLeft, borderRoundingTopRight, debug, debugName, hasBorderRounding, height, marginBottom, marginLeft, marginRight, marginTop, redraw, scissor, textAlignHorizontal, textAlignVertical, textOffsetX, textOffsetY, width, x, y -
Constructor Summary
ConstructorsConstructorDescriptionUI2dContext(UI ui, float x, float y, float w, float h) Constructs a new UI2dContext -
Method Summary
Modifier and TypeMethodDescriptionvoiddispose()voidDraws this context into the given graphics context.final voidDraws the context into a parent view.getPaint()shortprotected voidonResize()Subclasses may override this method, invoked when the component is resizedprotected final voidRenders the content of the context to its own framebuffer.setOffscreen(boolean isOffscreen) Methods inherited from class heronarts.glx.ui.UI2dContainer
addChildren, addTopLevelComponent, getBottomPadding, getChild, getChildren, getChildSpacingX, getChildSpacingY, getContentHeight, getContentTarget, getContentWidth, getLeftPadding, getRightPadding, getScrollHeight, getScrollWidth, getTopPadding, hasDragToReorder, isEmpty, iterator, newHorizontalContainer, newHorizontalContainer, newHorizontalContainer, newVerticalContainer, newVerticalContainer, newVerticalContainer, onDraw, onKeyPressed, onReflow, reflow, removeAllChildren, removeAllChildren, setArrowKeyFocus, setChildMargin, setChildSpacing, setChildSpacing, setChildSpacingX, setChildSpacingY, setContentHeight, setContentSize, setContentTarget, setContentWidth, setDragToReorder, setLayout, setLayout, setMinHeight, setMinWidth, setPadding, setPadding, setPaddingMethods inherited from class heronarts.glx.ui.UI2dComponent
addAfterSibling, addBeforeSibling, addToContainer, addToContainer, addToContainer, addToContainer, addToContainer, addToContainer, addToContainer, addToContainer, assertValidContainer, clipTextToWidth, clipTextToWidth, contains, dbch, drawBackground, drawBorder, drawComponentBackground, drawFocus, drawFocusCorners, drawFocusCorners, drawParentBackground, getAbsoluteX, getAbsoluteY, getBackgroundColor, getBorderColor, getBorderWeight, getBottomMargin, getContainer, getDebugClassHierarchy, getDebugClassHierarchy, getFocusColor, getFocusSize, getFont, getFontColor, getHeight, getLeftMargin, getMappableParameter, getNextSibling, getNextSibling, getParent, getPrevSibling, getPrevSibling, getRightMargin, getTopMargin, getWidth, getX, getY, hasBackground, hasBorder, hasFont, hasFontColor, isMappable, redraw, removeFromContainer, removeFromContainer, setBackground, setBackgroundColor, setBackgroundColor, setBorder, setBorderColor, setBorderColor, setBorderRounding, setBorderRounding, setBorderWeight, setBottomMargin, setContainerIndex, setContainerPosition, setDebug, setDebug, setDescription, setFocusBackground, setFocusBackgroundColor, setFocusBackgroundColor, setFocusColor, setFocusColor, setFocusCorners, setFont, setFontColor, setFontColor, setFontColor, setHeight, setLeftMargin, setMappable, setMargin, setMargin, setMargin, setPosition, setPosition, setPosition, setPosition, setRightMargin, setSize, setTextAlignment, setTextAlignment, setTextOffset, setTopMargin, setVisible, setWidth, setX, setY, vgRoundedRect, vgRoundedRect, vgRoundedRectMethods inherited from class heronarts.glx.ui.UIObject
addListener, addListener, addLoopTask, addLoopTask, blur, bringToFront, focus, getDescription, getFocusedChild, getLX, getUI, hasDirectFocus, hasFocus, isVisible, isVisible, loop, onBlur, onFocus, onUIResize, removeLoopTask, requireUIThread, setConsumeMousePress, setDebugId, setMouseCursor, toggleVisible, toStringMethods inherited from class heronarts.glx.ui.UIEventHandler
onGamepadAxisChanged, onGamepadButtonPressed, onGamepadButtonReleased, onKeyReleased, onMouseDragged, onMouseMoved, onMouseOut, onMouseOver, onMousePressed, onMouseReleased, onMouseScrollMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface java.lang.Iterable
forEach, spliterator
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Constructor Details
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UI2dContext
Constructs a new UI2dContext- Parameters:
ui- the UI to place it inx- x-positiony- y-positionw- widthh- height
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Method Details
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setOffscreen
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getTexture
public short getTexture() -
getPaint
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render
Renders the content of the context to its own framebuffer. Note that this method assumes that all nested VGraphics instances beneath this one in the tree have themselves already been rendered. This is because NanoVG is not re-entrant and we share one instance.- Parameters:
vg- VGraphics instance
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draw
Draws the context into a parent view. This method assumes that this context's framebuffer texture has already been generated and is ready to be drawn. -
draw
Draws this context into the given graphics context. Note that in this case we assume our framebuffer is already drawn and that we're just blitting it into a parent 2d context.- Parameters:
ui- UI contextvg- Graphics context
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onResize
protected void onResize()Description copied from class:UI2dComponentSubclasses may override this method, invoked when the component is resized- Overrides:
onResizein classUI2dComponent
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dispose
public void dispose()
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