Uses of Interface
heronarts.glx.BGFXEngine.Resource
Packages that use BGFXEngine.Resource
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Uses of BGFXEngine.Resource in heronarts.glx
Classes in heronarts.glx that implement BGFXEngine.ResourceModifier and TypeClassDescriptionclassA bgfx index buffer with contents that can be updated dynamically between frames.classclassclassclassstatic classstatic classstatic classclassMethods in heronarts.glx with parameters of type BGFXEngine.ResourceModifier and TypeMethodDescriptionvoidGLX.assertBgfxThreadAllocation(BGFXEngine.Resource resource) voidGLX.assertBgfxThreadDispose(BGFXEngine.Resource resource) voidGLX.assertBgfxThreadUpdate(BGFXEngine.Resource resource) booleanGLX.bgfxThreadDispose(BGFXEngine.Resource resource) Returns true if we are on the BGFX thread and can immediately dispose of this resource. -
Uses of BGFXEngine.Resource in heronarts.glx.shader
Classes in heronarts.glx.shader that implement BGFXEngine.ResourceModifier and TypeClassDescriptionclassclassstatic classstatic classstatic classclassclassclassclassA global program used for rendering basic polygons with a uniform fill colorclassA global program used for rendering basic polygons with fill color specified in vertex buffer attribute -
Uses of BGFXEngine.Resource in heronarts.glx.ui.vg
Classes in heronarts.glx.ui.vg that implement BGFXEngine.ResourceModifier and TypeClassDescriptionclassPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.classclass