Uses of Class
heronarts.lx.command.LXCommand.InvalidCommandException

Package
Description
 
  • Uses of LXCommand.InvalidCommandException in heronarts.lx.command

    Modifier and Type
    Method
    Description
    void
    LXCommand.Channel.AddEffect.perform(LX lx)
     
    void
    LXCommand.Channel.AddPattern.perform(LX lx)
     
    void
    LXCommand.Channel.GoPattern.perform(LX lx)
     
    void
    LXCommand.Channel.SetFader.perform(LX lx)
     
    void
    LXCommand.Device.ClearRemoteControls.perform(LX lx)
     
    void
    LXCommand.Device.LoadPreset.perform(LX lx)
     
    void
    LXCommand.Device.SetRemoteControls.perform(LX lx)
     
    void
    LXCommand.Midi.RemoveMapping.perform(LX lx)
     
    void
    LXCommand.Mixer.AddChannel.perform(LX lx)
     
    void
    LXCommand.Modulation.AddModulation.perform(LX lx)
     
    void
    LXCommand.Modulation.AddModulator.perform(LX lx)
     
    void
    LXCommand.Modulation.AddTrigger.perform(LX lx)
     
    void
    LXCommand.Modulation.Remove.perform(LX lx)
     
    void
    LXCommand.Palette.AddColor.perform(LX lx)
     
    void
    LXCommand.Palette.ImportSwatches.perform(LX lx)
     
    void
    LXCommand.Palette.MoveSwatch.perform(LX lx)
     
    void
    LXCommand.Palette.RemoveColor.perform(LX lx)
     
    void
    LXCommand.Palette.RemoveSwatch.perform(LX lx)
     
    void
    LXCommand.Palette.SaveSwatch.perform(LX lx)
     
    void
    LXCommand.Palette.SetSwatch.perform(LX lx)
     
    void
    LXCommand.Parameter.SetColor.perform(LX lx)
     
    abstract void
    LXCommand.perform(LX lx)
    Perform the given command
    void
    LXCommand.Snapshots.Update.perform(LX lx)
     
    void
    LXCommand.Structure.AddFixture.perform(LX lx)
     
    void
    LXCommand.Structure.AddView.perform(LX lx)
     
    void
    LXCommand.Structure.ImportViews.perform(LX lx)
     
    void
    LXCommand.Structure.ModifyFixturePositions.perform(LX lx)
     
    void
    LXCommand.Structure.MoveView.perform(LX lx)
     
    void
    LXCommand.Structure.NewModel.perform(LX lx)
     
    void
    LXCommand.Structure.RemoveFixture.perform(LX lx)
     
    void
    LXCommand.Structure.RemoveSelectedFixtures.perform(LX lx)
     
    void
    LXCommand.Structure.RemoveView.perform(LX lx)
     
    void
    LXCommand.Channel.GoPattern.undo(LX lx)
     
    void
    LXCommand.Channel.RemoveEffect.undo(LX lx)
     
    void
    LXCommand.Channel.RemovePattern.undo(LX lx)
     
    void
    LXCommand.Channel.SetFader.undo(LX lx)
     
    void
    LXCommand.Clip.Trigger.undo(LX lx)
     
    void
    LXCommand.Device.ClearRemoteControls.undo(LX lx)
     
    void
    LXCommand.Device.LoadPreset.undo(LX lx)
     
    void
    LXCommand.Device.SetRemoteControls.undo(LX lx)
     
    void
    LXCommand.Midi.RemoveMapping.undo(LX lx)
     
    void
    LXCommand.Mixer.RemoveChannel.undo(LX lx)
     
    void
    LXCommand.Mixer.RemoveChannel.undo(LX lx, boolean multiRemove)
     
    void
    LXCommand.Mixer.RemoveSelectedChannels.undo(LX lx)
     
    void
    LXCommand.Modulation.Remove.undo(LX lx)
     
    void
    LXCommand.Modulation.RemoveModulation.undo(LX lx)
     
    void
    LXCommand.Modulation.RemoveModulations.undo(LX lx)
     
    void
    LXCommand.Modulation.RemoveModulator.undo(LX lx)
     
    void
    LXCommand.Modulation.RemoveTrigger.undo(LX lx)
     
    void
    LXCommand.Palette.AddColor.undo(LX lx)
     
    void
    LXCommand.Palette.ImportSwatches.undo(LX lx)
     
    void
    LXCommand.Palette.RemoveColor.undo(LX lx)
     
    void
    LXCommand.Palette.RemoveSwatch.undo(LX lx)
     
    void
    LXCommand.Palette.SaveSwatch.undo(LX lx)
     
    void
    LXCommand.Palette.SetSwatch.undo(LX lx)
     
    void
    LXCommand.Parameter.SetColor.undo(LX lx)
     
    void
    LXCommand.RemoveComponent.undo(LX lx)
     
    void
    LXCommand.Snapshots.Recall.undo(LX lx)
     
    void
    LXCommand.Snapshots.RemoveSnapshot.undo(LX lx)
     
    void
    LXCommand.Snapshots.Update.undo(LX lx)
     
    void
    LXCommand.Structure.AddFixture.undo(LX lx)
     
    void
    LXCommand.Structure.AddView.undo(LX lx)
     
    void
    LXCommand.Structure.ImportViews.undo(LX lx)
     
    void
    LXCommand.Structure.ModifyFixturePositions.undo(LX lx)
     
    void
    LXCommand.Structure.NewModel.undo(LX lx)
     
    void
    LXCommand.Structure.RemoveFixture.undo(LX lx)
     
    void
    LXCommand.Structure.RemoveSelectedFixtures.undo(LX lx)
     
    void
    LXCommand.Structure.RemoveView.undo(LX lx)
     
    abstract void
    LXCommand.undo(LX lx)
    Undo the command, after it has been performed