Uses of Class
heronarts.lx.audio.SoundObject
Packages that use SoundObject
Package
Description
Modulator classes for real-time audio analysis.
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Uses of SoundObject in heronarts.lx.audio
Methods in heronarts.lx.audio that return SoundObjectMethods in heronarts.lx.audio with parameters of type SoundObjectModifier and TypeMethodDescriptionintSoundObject.compareTo(SoundObject that) SoundStage.getNormalizedObjectPosition(SoundObject object) Gets the normalized sound object position in the global model spaceSoundStage.getNormalizedObjectPosition(SoundObject object, SoundStage.ObjectPositionMode mode, LXModel reference) For the given sound object, determine its position using the given mode of placement in the sound stage, and then re-normalized it against the bounds of the reference model.SoundStage.getNormalizedObjectPosition(SoundObject object, SoundStage.ObjectPositionMode mode, LXModel model, LXVector position) For the given sound object, determine its position using the given mode of placement in the sound stage, and then re-normalized it against the bounds of the reference modelSoundStage.getNormalizedObjectPosition(SoundObject object, LXModel reference) Gets the normalized sound object position in the global model space - 
Uses of SoundObject in heronarts.lx.studio.ui.modulation
Fields in heronarts.lx.studio.ui.modulation declared as SoundObjectMethods in heronarts.lx.studio.ui.modulation with parameters of type SoundObjectModifier and TypeMethodDescriptionvoidUISoundObject.buildModulatorControls(LXStudio.UI ui, UIModulator uiModulator, SoundObject soundObject) voidUISoundObject.UILocation.setSoundObject(SoundObject soundObject) Constructors in heronarts.lx.studio.ui.modulation with parameters of type SoundObjectModifierConstructorDescriptionUIAzimuth(UI ui, SoundObject soundObject, float w) UIAzimuth(UI ui, SoundObject soundObject, float x, float y, float w) UIElevation(UI ui, SoundObject soundObject, float w) UIElevation(UI ui, SoundObject soundObject, float x, float y, float w)