Uses of Package
heronarts.glx.ui.vg
Packages that use heronarts.glx.ui.vg
Package
Description
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Classes in heronarts.glx.ui.vg used by heronarts.glxClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.
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Classes in heronarts.glx.ui.vg used by heronarts.glx.uiClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.
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Classes in heronarts.glx.ui.vg used by heronarts.glx.ui.componentClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.
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Classes in heronarts.glx.ui.vg used by heronarts.glx.ui.vgClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.
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Classes in heronarts.glx.ui.vg used by heronarts.lx.studio.uiClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.
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Classes in heronarts.glx.ui.vg used by heronarts.lx.studio.ui.clipClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.
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Classes in heronarts.glx.ui.vg used by heronarts.lx.studio.ui.deviceClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.
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Classes in heronarts.glx.ui.vg used by heronarts.lx.studio.ui.fixtureClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.
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Classes in heronarts.glx.ui.vg used by heronarts.lx.studio.ui.globalClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.
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Classes in heronarts.glx.ui.vg used by heronarts.lx.studio.ui.lfoClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.
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Classes in heronarts.glx.ui.vg used by heronarts.lx.studio.ui.mixerClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.
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Classes in heronarts.glx.ui.vg used by heronarts.lx.studio.ui.modulationClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.
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Classes in heronarts.glx.ui.vg used by heronarts.lx.studio.ui.patternClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.
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Classes in heronarts.glx.ui.vg used by heronarts.lx.studio.ui.performanceClassDescriptionPretty much just a wrapper around the LWJGL NanoVGBGFX library, that makes it a bit more idiomatic java style and doesn't require the API client to keep track of the NanoVG context handle or prefix everything with nvg.