Uses of Class
heronarts.glx.ui.UI3dContext
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Uses of UI3dContext in heronarts.glx.ui
Modifier and TypeMethodDescriptionfinal UI3dContext
UI3dContext.addComponent
(UI3dComponent component) Adds a component to the layerUI3dContext.clearCamera
(int index) Clears the camera stored at the given indexUI3dComponent.getContext()
final UI3dContext
UI3dContext.removeComponent
(UI3dComponent component) Removes a component from the layerUI3dContext.setCamera
(int index) Sets the cue position index of the cameraUI3dContext.setCameraAcceleration
(float cameraAcceleration) Set's the camera's zoom acceleration, 0 is infiniteUI3dContext.setCameraVelocity
(float cameraVelocity) Sets the camera's maximum zoom speedUI3dContext.setCenter
(float x, float y, float z) Sets the center of the scene, only respected in ZOOM modeUI3dContext.setMaxRadius
(float maxRadius) Set maximum radiusUI3dContext.setMinRadius
(float minRadius) Set minimum radiusUI3dContext.setPerspective
(float perspective) Sets perspective angle of the camera in degreesUI3dContext.setPhi
(float phi) Set the phi angle of viewingUI3dContext.setPosition
(float x, float y) UI3dContext.setRadius
(float radius) Set radius of the cameraUI3dContext.setRadiusBounds
(float minRadius, float maxRadius) Sets bounds on the radiusUI3dContext.setRect
(float x, float y, float width, float height) UI3dContext.setRotationAcceleration
(float rotationAcceleration) Set's the camera's rotational acceleration, 0 is infiniteUI3dContext.setRotationVelocity
(float rotationVelocity) Sets the camera's maximum rotation speedUI3dContext.setSize
(float width, float height) UI3dContext.setTheta
(double theta) Set the theta angle of viewingModifier and TypeMethodDescriptionUI.addLayer
(UI3dContext layer) Add a 3d context to this UIprotected void
UI3dComponent.onCameraChanged
(UI ui, UI3dContext context) Invoked when the camera position of the parent context has changedUI.removeLayer
(UI3dContext layer) -
Uses of UI3dContext in heronarts.glx.ui.component
Modifier and TypeMethodDescriptionprotected void
UIPointCloud.onCameraChanged
(UI ui, UI3dContext context) -
Uses of UI3dContext in heronarts.lx.studio.ui.preview