Uses of Enum Class
heronarts.glx.ui.UI2dContainer.Position
Packages that use UI2dContainer.Position
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Uses of UI2dContainer.Position in heronarts.glx.ui
Methods in heronarts.glx.ui that return UI2dContainer.PositionModifier and TypeMethodDescriptionstatic UI2dContainer.PositionReturns the enum constant of this class with the specified name.static UI2dContainer.Position[]UI2dContainer.Position.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in heronarts.glx.ui with parameters of type UI2dContainer.PositionModifier and TypeMethodDescriptionfinal UI2dComponentUI2dComponent.addToContainer(UI2dContainer container, int index, UI2dContainer.Position position) Adds this component to a container at a specified index, also removing it from any other container that is currently holding it.final UI2dComponentUI2dComponent.addToContainer(UI2dContainer container, int index, UI2dContainer.Position position, boolean redraw) Adds this component to a container at a specified index, also removing it from any other container that is currently holding it.final UI2dComponentUI2dComponent.addToContainer(UI2dContainer container, UI2dContainer.Position position) Adds this component to a container, also removing it from any other container that is currently holding it.final UI2dComponentUI2dComponent.addToContainer(UI2dContainer container, UI2dContainer.Position position, boolean redraw) Adds this component to a container, also removing it from any other container that is currently holding it.UI2dComponent.setContainerPosition(UI2dContainer.Position containerPosition) Sets the position of this object in its container