Uses of Enum Class
heronarts.glx.ui.UI2dContainer.Position
Packages that use UI2dContainer.Position
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Uses of UI2dContainer.Position in heronarts.glx.ui
Methods in heronarts.glx.ui that return UI2dContainer.PositionModifier and TypeMethodDescriptionstatic UI2dContainer.Position
Returns the enum constant of this class with the specified name.static UI2dContainer.Position[]
UI2dContainer.Position.values()
Returns an array containing the constants of this enum class, in the order they are declared.Methods in heronarts.glx.ui with parameters of type UI2dContainer.PositionModifier and TypeMethodDescriptionfinal UI2dComponent
UI2dComponent.addToContainer
(UI2dContainer container, int index, UI2dContainer.Position position) Adds this component to a container at a specified index, also removing it from any other container that is currently holding it.final UI2dComponent
UI2dComponent.addToContainer
(UI2dContainer container, int index, UI2dContainer.Position position, boolean redraw) Adds this component to a container at a specified index, also removing it from any other container that is currently holding it.final UI2dComponent
UI2dComponent.addToContainer
(UI2dContainer container, UI2dContainer.Position position) Adds this component to a container, also removing it from any other container that is currently holding it.final UI2dComponent
UI2dComponent.addToContainer
(UI2dContainer container, UI2dContainer.Position position, boolean redraw) Adds this component to a container, also removing it from any other container that is currently holding it.UI2dComponent.setContainerPosition
(UI2dContainer.Position containerPosition) Sets the position of this object in its container